RULES

SCREENSHOTS

-Screenshots are required all time, send one screenshot of final results and for players pings and post in the match lobby in Toornament

-The screenshot of pings have to be take it by the home team

-Not send the screenshots could result in a penalty for teams

TEAM

-At least 5 players in your team

-You have to register two captains and this at least have account in Toornament website

-You can register five substitutes.

-Discard rounds and substitutions are allowed

-The players can change teams until registration is closed

-A player can only be registered in one team for the same competition

-Players can´t play if they received a ban in less than 1 year

-During the stop of 2 weeks in Christmas the teams will have the opportunity for do changes and subtitutions on roster

-During the league the teams have  one opportunity for add or change one player, but the changes will do for the next week.

LEAGUE MATCH

-The league has a default day and hour, the teams can change the day and hour if they are agree, if they aren’t in agreement, the match has to be played in the default day and hour

- If the match is played in another day, never must be more than 5 days after the default day

-The default day and time is Sunday at 20:30 CET

-The home team has server choice

-The away team  choose the side

-The map can't be changed, maps are pre-defined for each week

-The teams have tolerated of 10 minutes of the time match

- If one team no present in the match the other team win by 0:6

-The matches are playing in 5 vs 5

- You can use the new weapons( Scar-H, CZ Alpha, and M17)

-The match can only be played with a minimal of 4 and a maximum of 5 players per team

-All the rounds have to be played

-The matches are 16 rounds system

- In the league matches can be finish tie, in playoffs will be a OT

- In the OT  can be played until reaches a 2 rounds difference, doing 1 round in defence 1 round on assault. If they tie again its a repeating process until someone wins.

-Nobody in spectator at least that be admin of the tournament or someone that stream the match (always with the consent of both teams)

-All comunications between the teams that play the match have to be in the chat lobby match on toornament site

LEAGUE FORMAT

-If the teams registered are 6-8, the league format would be round robin with playoffs. The first 4 teams will play the playoffs.

-If the teams registered are 8-10, the league format would be a single round robin with playoffs. The first 6 teams will play the playoffs, The first and second team classified move direct to semifinals and third, fourth, five, and six teams classified will play quarterfinals.

-If the teams registered are 10-12, the league format would be a single round robin with playoffs. The first 8 teams will play the playoffs

-If the teams register are more than 12, the league format would be a single round robin with two groups and next playoffs. The first 4 teams of every group will play the playoffs.

-The league game have the next punctuation:

  Win: 3 points

  Tie: 1 point

  Loose: 0 points

-Playoffs will be played in best-of-three format, each match will be played in a map choosed by MAP VETO, using this website https://www.mapban.gg/en/ban/aapg/aal

-Staff of AAL will send to the leaders the link for they can veto the maps

-Round Robin will be played each match in one map

PING RULE

If the different average ping of teams is more of 30. The away team can say the match play in their server (If the away team haven’t server can use the server of the league AAL LEAGUE. For calculate, the average ping excludes the highest and lowest ping of each team.

SERVER

-When you play a league or cup organized by us, never mind the server rules, the bunny jumping and camping are approved

- Normally teams need have own server, but there are AAL server for teams haven't own server.

PENALTIES

-If the team doesn't send screenshots, the team lost 8 points, the second time that they do it, lost the match, the third time lost 2 matches

-If one player doesn't send MOSS the first time he has a penalty(next game can't play) the second time he has another penalty( next two games can't play), the third time can't play more in the league

-If all team or 80% players of the team don't send MOSS, the first time the team lost the next game, the second time that they do, lost another game, the third time that they do,  they can't play more in the league

-If the player tries to corrupt the MOSS, he will get an expulsion of the league

-If one player is getting doing cheats, he doesn't continue playing the tournament or league, and never come back. If two or more players of the same team get doing cheats, the team is immediately out of the tournament or league. All previous games will be lost

-If some team use one player in the match that isn't registered in the league, the team will lose 8 points of the final results, the second time they will lose 2 games, the third time the team is eliminated of the league.

ANTICHEAT

-MOSS (http://nohope.eu/) and DEMOREC are mandatory for all matches, and files must be hold for 2weeks.

-The team that provide the server for the matches are obligated to have Demorec active on the server settings.

-The leader must  to send all the Moss files of team until 24 hour after the game  to the  link of Mega that AAL will create for each team, with the nickname in the game

RESULTS

-The captains of the home team have to put the result on Toornament website. Both teams are responsible to enter the correct result. If anything is unclear, the screenshots sent to admins it is for verifying the result

SERVER SETTINGS

Very important, with these settings, you haven't shadows and supported position. For the servers that need the ini, I let you the aagame.ini , press here. 

Remember change in this ini the password and server name.

bKickLiveIdlers=false

bAutoDemoRecEnabled=true

NetWait=35

BeginningOfRoundDelay=10

TimeLimit=180

RoundsPerMatch=16

ForbidGrenadeTime=0

bAutoBalanceTeams=false

bHardcoreMode=false

bReduceFriendlyFire=false

bDisableROE=true

bAllowBleedOut=true

MaxRevives=0

bSpotEnemiesOnDeath=false

bHUD_ForceMinimalHUD=false

bHUD_ForcePlayerCountOff=false

bHUD_ForceInWorldEnemySpotsOff=true

bHUD_ForceActivityFeedOff=false

bHUD_ForceHitIndicatorOff=true

bAllowSpectateMode_ActionCam=true

bAllowSpectateMode_3pOrbit=true

bAllowSpectateMode_FreeCam=true

bAllowIncapMode_SpectateBody=false

bAllowIncapMode_ActionCam=false

bAllowIncapMode_3pOrbit=false

bAllowIncapMode_FreeCam=false

bForceSpectateTeamScreenFX=true

bUseServerSideHitDetection=true

bPlayAllRounds=true

bForbidBombSecure=true

bFordidShadows=true

bDefaultForbidAnchoring=true

bAllowRPGPickup=false

bDefaultAllowEnemyFireMapDot=false

FriendlyFireLimit=999999

BDefaultDisableROE=true

BDefaultDisableAutoReload=false

Weapon and Item Limits

M4/M16 - 5 x team

M249 - 1 x team

Shotgun - 1 x team

M14/M24 - 1 x team

Fogs - 2 x player

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